cWebGL v0.3.0 has been released on Google Code here.
- A reworked driver structure allowing the use of alternative rendering methods. A Stage3D flash driver is in development. A native WebGL driver is also in development (for debugging the software WebGL and gl layers).
- Asynchronous software rendering. Overall performance will decrease slightly, but the tradeoff is a massive improvement in browser responsiveness.
- Miscellaneous rendering improvements. Most of the demo artifacts have been eliminated.
- Automatic performance tuning functionality has been removed. Ideally, this should be handled at the application level.
cWebGL v0.2.5 has been changed to v0.3.0.