Author Archives: Cimaron

cWebGL 0.3.1

cWebGL 0.3.1 has been released here. This release fixes a number of bugs introduced in the previous release.

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cWebGL 0.3.0

cWebGL v0.3.0 has been released on Google Code here. Highlights include: – A reworked driver structure allowing the use of alternative rendering methods. A Stage3D flash driver is in development. A native WebGL driver is also in development (for debugging … Continue reading

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Demos 9 – 16

The rest of the set of 16 demos from learningwegl.com have been posted here. Note that some of them work, some only partially work, and others do not work at all.

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cWebGL v0.2.0 Released

After months of work, I am pleased to announce the release of cWebGL v0.2.0. New in this release is a completely refactored GLSL compiler which will produce valid GPU ARB assembly code, and an ARB to Javascript translator and execution … Continue reading

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GLSL Compiler Rewrite

Things have been slow recently on the main branch due to work on a massive rewrite of the compiler. Currently, the compiler was mostly a proof of concept, doing a direct translation of the parsed syntax tree into a corresponding … Continue reading

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Type Constructor Speedup

GLSL type constructor generation has now been moved from run time to compile time. This decreases the amount of processing required for shaders using them, and probably allows for better JIT compilation. The end result is a pretty substantial increase … Continue reading

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Safari Fixes

An issue with TypedArrays has been corrected which prevented Safari from running correctly.

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Fixes and Performance

The cWebGL demos have been updated with a new version of the library. This fixes some problems that prevented lessons 7 and 8 from running correctly. Also, glClear performance has been greatly increased, which should increase overall performance slightly.

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New blog and cWebGL update

The cWebGL demo page has now been merged into this new blog. I will be adding some old, inactive (but interesting) projects in the future, in the hopes that somebody may find them useful. The cWebGL library has not been … Continue reading

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