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Monthly Archives: November 2011
Type Constructor Speedup
GLSL type constructor generation has now been moved from run time to compile time. This decreases the amount of processing required for shaders using them, and probably allows for better JIT compilation. The end result is a pretty substantial increase … Continue reading
Posted in cWebGL
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Safari Fixes
An issue with TypedArrays has been corrected which prevented Safari from running correctly.
Posted in cWebGL
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